Imperial Guard: Spec Ops 02

By | 11/09/2016

+++ Cadian Special Ops +++

Part 2 of my commission piece, making 20 normal Cadian guardsmen into some special ops bad mofos. The plan is for two squads of ten. Each with a sarge and two grenade launchers. I am really happy with how these are coming along, the addition of the different heads and gun sights really changes the look.

Cadian Spec Ops - the full squad.
Cadian Spec Ops – the full squad.

 

For part 1 of this go right over here. Starting off with the boys in the know, the Sarge and his right hand man and source of information, the comms officer. A beret just screams command doesn’t it?

 

Cadian Spec Ops - the Sarge and communications specialist.
Cadian Spec Ops – the Sarge and communications specialist.

Ok for sheer fun factor I did scope a grenade launcher and gave the other one a pistol as a back up.

Cadian Spec Ops - the boomer brothers with their grenade launchers.
Cadian Spec Ops – the boomer brothers with their grenade launchers.

 

Cadian Spec Ops - the boomer brothers with their grenade launchers.
Cadian Spec Ops – the boomer brothers with their grenade launchers.

I think the lasrifle troopers really show off were the addition of the 3rd party pieces. I had over 30 heads to choose from so the Cadians with their over sized helmets were out straight off. The selection of SWAT and ranger type heads gives a nice amount of variety, especially when paired with the different scope types across the squad. The bases are a lot more plain than I’d like to go with but the client likes them pretty plain so chilled they are.

Cadian Spec Ops - lasrifle section one.
Cadian Spec Ops – lasrifle section one.

 

Cadian Spec Ops - lasrifle section two.
Cadian Spec Ops – lasrifle section two.

Hoping to get some primer and paint on over the weekend. Let me know what you think so far.

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